Five Crowns Card Game: An Overview (Rules, Tips, Scoring, Printables) - Board Games (2024)

Five Crowns Card Game: An Overview (Rules, Tips, Scoring, Printables) - Board Games (1)

Game Summary

Five Crowns is a rummy-style card game where the objective is to have the lowest point total after all eleven hands have been completed. In this way, the game is similar to another rummy-style card game: Phase 10. It is most similar, though, to Three Thirteen.

Five Crowns uses a specialized deck of card with 5 suits, and each hand players are dealt a varying number of cards: 3 for the first hand, 4 for the second hand, up to 13 for the 11th hand. Additionally, the game uses both jokers and wild cards. The wild cards correlate with the number of cards dealt for the hand (e.g., each player has 3 cards to dealt to them for the first hand, so 3’s are wild; the 11th hand has 13 card dealt, so kings are wild).Five Crowns Card Game: An Overview (Rules, Tips, Scoring, Printables) - Board Games (2)

# of Players: 1-7
Time to Play: Games generally last 45 minutes.
Recommended Minimum Age: 8 years old
Game Publisher: Set Enterprises

Game Contents

Two 58-card decks, each containing 5 of each suit (stars, hearts, clubs, spades, diamonds) and 3 jokers (116 cards total)

Key Concepts

Runs: A run is a sequence of three or more cards (e.g., 3-5) containing the same suit (i.e, cannot be a mix of two different suits). Any card in the sequence can be replaced by a wild card or joker.

Sets: Sets (or books) are three or more cards of the same value, no matter which suit. Cards in a set can be replaced by wild cards or jokers.

Wild Card: Wild cards can substitute for any card in a book or run. The card value serving as the wild card for a particular round changes.

Game Setup

  1. Select a dealer.
  2. The dealer shuffles the deck, and then deals 3 cards to each player.
  3. The remaining cards are placed in the center of all players; this is the draw pile.
  4. The dealer turns the top card of the draw pile face up; this is the start of the discard pile
  5. Each hand after the initial hand functions the same way, except one extra card (compared to the prior hand) is dealt.

Five Crowns Card Game Rules

Playing a Hand

The player to the left of the dealer starts each turn.
On each player’s turn, they may either add the top card of the draw or the discard pile to their hand.
The goal for each player is to play out their hand by creating sets or runs. A set or run must contain at least three cards.
Play continues until one player lays out all of their cards. At that point, each other player has one more turn in which to empty their hand.
Once the points have been totaled, all cards are shuffled and the next hand is dealt. Remember: the number of cards in hand increases by one each round.

Scoring a Hand

Scores will need to be tracked through pen/paper or digitally.
The winner of the hand scores zero points, whereas all other players score points based on the cards remaining in their hand:

  • Jokers: 50
  • Wild Cards: 20 (changes for each round)
  • Kings: 13 points
  • Queens: 12 points
  • Jacks: 11 points
  • All Other: Point value = Face Value (10’s = 10; 9’s = 9, etc.)

Only cards left in hand are scored. Once scores are tallied, the next hand begins with the player on the left (clockwise) becoming the dealer.

Round Overviews

Round# of cards in handWild Card
133’s
244’s
355’s
466’s
577’s
688’s
799’s
81010’s
911Jacks
1012Queens
1113Kings

Winning the Game

The winner is the player with the fewest points at the end of all 11 rounds. Though not part of the official rules I have seen, our “house rule” is that in case of a tie, the winner is the player who went out the most number of hands.

Tips

Avoid High Point Cards If All Things Equal

All things being equal, it is better to complete your books or runs using lower value cards. This way you score fewer points if you do not successfully play out your hand. This said, I would not sacrifice a good start (e.g., two kings) to pursue this strategy; instead, if it’s the first hand and you have two pairs (e.g., kings and fours) after drawing your card for the turn, then I would toss a king into the discard pile.

Ditch Jokers / Wild Cards

If it’s your final turn after a player has gone out, then you may consider discarding a wild card or joker. You have to decide whether it is more important to reduce the number of points assigned to you, at the risk of helping another player lay out all of their cards. This may depend on the score differential between yourself and the current winning player, or player(s) closest to you if you are currently winning.

Playing to Not Lose

If you’re on the last hand and have a healthy lead on everyone, then you can pursue a strategy of keeping as low card values as possible. As an example: if we consider 8 as an average score, then a lead of 105 points (8 x 13 + 1) is most likely safe for you to implement this approach. Just keep in mind that some opponents will not approve of this strategy.

Where to Buy Five Crowns

The easiest way to buy Five Crowns is through Amazon (note: affiliate link).
The quickest way is most probably your local Target, although not all stores may carry the game. You can check availability at the Walmart website.

If you enjoy the game and have younger kids, you may consider picking up Five Crowns Junior.

Interesting Facts about Five Crowns

  • When was Five Crowns Invented? Five Crowns was released in 1996.
  • What are the most points someone can score (i.e., lose in the most glorious fashion)? You can score as high as 1,225 points.

    Playing Five Crowns By Yourself

    I’m not going to list out the directions here; instead, I will direct you to SET’s official solitaire rules.

    If you’re looking for other fun solitaire card games, none of which use a traditional 52-card deck, then check out my list on this site.

Five Crowns Card Game: An Overview (Rules, Tips, Scoring, Printables) - Board Games (2024)

FAQs

How do you score in the five crowns? ›

Players add up only their unused cards. The scorekeeper records and tallies the scores. 8. Card Values: Each number card is worth its face value, Jacks are 11 points, Queens are 12, Kings are 13, Jokers are 50 and the current wild cards are 20 points.

How to win at the Five Crowns card game? ›

Non-routine Problem Solving: To win in Five Crowns, players must use all their cards to create books or runs that are a minimum of three cards each. Because cards are randomly dealt, and options are changing often during play, the books and runs players collect aren't always obvious from the start.

Do you have to discard to go out in 5 crowns? ›

Going Out:

After drawing from the deck or picking up the top discard, if a player is able to arrange all the cards in his/her hand into books or runs with one card remaining, he/she lays the cards down and discards the one card to go out.

Do you shuffle every hand in five crowns? ›

THE DEAL: Before each hand is dealt, all the cards (both decks) are shuffled together. In the first hand, three cards are dealt, one at a time in a clockwise direction starting with the person to the dealer's left.

Is five crowns a game of luck? ›

Very luck based. Rather spin a wheel and play a better game with my time. Complete. If you want a quicker game, deal a higher hand count (8 or above).

How long does a game of 5 crowns last? ›

The game is played over 11 rounds. The round ends when a player is successful at laying down all the cards from his or her hand. Each round, a different number of cards is dealt out to each player: 1st round (3 cards), 2nd round (4 cards), ... , 11th round (13 cards).

What is an ace worth in 5 crowns? ›

CARD VALUES: Each card has a point value. Number cards are face value. Jacks = 11; Queens = 12; Kings = 13; Aces = 1; Jokers = 50; and current wild card = 20. PLAY: After each deal, a card is turned face up to begin the discard pile.

Why is it called Five Crowns card game? ›

It's called Five Crowns because they added a star suit on top of the spades, clubs, diamonds, and hearts to make things crazier, and if that weren't enough, there are also two decks, smushed into one.

Can a book in five crowns be the same suit? ›

A book consists of three or more cards of the same value regardless of suit. For example: 8♣ 8★ 8♠ OR K♠ K♦ K♥ K♥ Any card in a book can be replaced by a wild card.

What are the rules for sets and runs in card game? ›

A set is a combination of a specific number of cards of the same rank, and the suit is not important. A run is a combination of a specific number of cards of the same suit that have consecutive ranks. A player must have both a set of 3 cards and a run of 4 cards in their hand before they can meld in certain rounds.

Is five crowns the same as rummy? ›

Five Crowns is a lot like Rummy. You make books (of three or more cards of equal value) or straights (three or more cards of the same suit in ascending order), and those are the only sets you can make. It differs from Rummy in several ways, though, many of them in the same ways that Quiddler does.

How old is the Five Crowns card game? ›

Five Crowns (1996)

How do you score points in casino? ›

Each player then scores what was won as follows: 1 point for each sweep, ace, and little casino, 2 points for big casino, 1 point for taking the most spades, and 3 points for taking the most cards (unless tied). Game is 11 or 21 points.

How do you win crowns in Royal match? ›

You get crowns after beating rounds in the Royal League. You collect extra crowns from Hard and Super Hard rounds.

What are the rules to books and runs? ›

Within each round there are two types of card groupings that are required: Books of three or more cards sharing the same rank. Runs of four or more cards in sequence, of the same suit. The maximum number of cards in a run is 14.

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